WebAR Development

Browser-based augmented reality and WebXR experiences that open from a link. No app-store step—just interactive 3D and AR across phones, desktop browsers and headsets.

One WebXR experience moving from a familiar web workflow into an immersive headset view.

What it makes possible

The right AR format should make an experience clearer, faster or more useful—not add technology for its own sake.

01

No-install AR campaigns

02

3D product viewers

03

Ecommerce product previews

04

Interactive launch pages

05

QR-code AR experiences

06

Shareable prototypes

WebXR, 3D and AR from one link

Real project media and focused experiments, shown without cropping.

Drag to explore 3D

Interactive 3D on the web

A lightweight GLB model that can be inspected directly in the browser—the same asset format can also feed supported browser AR flows.

Browser-based AR

A mobile WebAR experience that demonstrates instant access without a native app download.

Spatial commerce

The Lumiz app turns a product image into a true-size 3D asset and places it inside a scanned room or AR view.

Explore

Where it fits

01Ecommerce and product visualization

02Retail and showroom experiences

03Campaign pages and QR activations

04Education content accessed by link

05Event and exhibition companion layers

06Fast validation before native app development

Technology

WebXR8th WallThree.jsmodel-viewerGLB / USDZNext.jsShopify / ecommerce embeds

Have an idea that belongs in the real world?

Share the problem, audience and target platform. I’ll help identify the most useful way to prototype it.

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